Internet use and friendship structures of young migrants in Vienna: the question for diversity within social networks and online social games

01.01.2011 - 31.01.2013
Research funding project
This project centers upon the practice of Gaming, which could overcome second-generation decline and advance intergenerational mobility. Online Gaming links the exogenous and endogenous factors by encouraging the second-generation migrant youth to develop their own identities within a synthetic world, develop networks, and to apply online traits in their daily on- and offline lives. Due to the particular online environment in which Gaming identities are developed intergenerational and gender conflicts between members of the second generation and their immigrant parents can be prevented or at least limited. A music-based online game is designed to evaluate the project's research questions. The game is the developed by Vienna-based game studio 'Broken Rules'. This transdisciplinary project is carried through in cooperation with the University of Vienna's Institute for Media and Communication Studies and has been funded in the 'Diversity - Identity Call 2010' the third call within the framework of the ‘Funding programme: Social Sciences and Humanities in Vienna’.

People

Project leader

Project personnel

Institute

Grant funds

  • WWTF Wiener Wissenschafts-, Forschu und Technologiefonds (National) Vienna Science and Technology Fund (WWTF)

Research focus

  • Media Informatics and Visual Computing: 100%

Keywords

GermanEnglish
game studiesgame studies
game designgame design
integrationintegration
human computer interactionhuman computer interaction

Publications