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Public Space 2.0 - Räume die der Vernetzung folgen
01.03.2010 - 30.04.2012
Forschungsförderungsprojekt
Since only a few years, fast spreading, participatory platforms on the web have evoked a major shift into the realm of social media. This was made possible by the convergence of free web platforms, inexpensive software that enables people to share their own media and access materials produced by others, the rapid fall in prices for professional-quality media-capture devices such as high-definition video cameras, and the addition of camera and video features to mobile phones. Social media are often discussed today in relation to Web 2.0. Web 2.0 refers to a number of technical, economic, and social developments; besides social media, other important related concepts are user-generated content, network as platform, folksonomy (social indexing, tagging), syndication (web feeds make a portion of a web site available to other sites or individual subscribers), and mass collaboration. There are two main tendencies of Web 2.0: in the past decade a majority of internet users accessing content produced by a much smaller number of professional producers shifted to a growing number of users accessing content produced by other non-professionals. Second, if the web of the 1990s was primarily a publishing medium, ever since the 2000s, it has increasingly become a communication medium. It does not necessarily imply that every user has become a producer. According to 2007 statistics, only between 0.5 and 1.5 percent of users of the most popular social media sites contributed content. But the number of people participating in social networks, sharing media and creating user-generated content is astonishing: MySpace for example claimed 300 million users in the year of 2008. What do these trends mean for culture in general and professional art practice in particular? The new social media platforms reveal the particular features of individual subcultures and make public details of the everyday lives of people who make and upload media or text. What used to be ephemeral, transient and invisible has thus become permanent, traceable and viewable. Users are given nearly unlimited storage and plenty of tools to organize, promote, and broadcast their thoughts, opinions, behaviour and media to others. This application proposes to develop a strategic manual for social practices-oriented design in public space. New forms of public performance and social interplay are likely to appear, if we envision them to be fed by media-rich content created in an asynchronous, remote virtual manner in the everyday of public life. One important aspect of social media companies appears to be their strategy to design flexible platforms which continually change. Most Web 2.0 companies make available their programming interfaces and some of their data to encourage others to create their own applications. Consequently, they give users the ability to customize their online lives and to expand the functionality of the platforms themselves. Customization and participation will be taken as key principles to initiate and enhance new self-organizing forms of public life.
Personen
Projektleiter_in
Dietmar Bruckner
(E384)
Projektmitarbeiter_innen
Isabella Hinterleitner
(E384)
Institut
E384 - Institut für Computertechnik
Förderungmittel
FWF - Österr. Wissenschaftsfonds (National)
Fonds zur Förderung der wissenschaftlichen Forschung (FWF)
Forschungsschwerpunkte
Media Informatics and Visual Computing: 100%
Schlagwörter
Deutsch
Englisch
urbaner öffentlicher raum
urban public space
digitale medien
digital media
vernetzung
interconnectivity
drahtlose infrastruktur
wireless infrastructure
Externe Partner_innen
Kunstuniversität Linz
Institut für Architekturwissenschaften
Publikationen
Publikationsliste