After successful completion of the course, students are able to...
... independently research and analyze technologies and subsequently apply the insights gained as creative tools for the development of architectural designs.
... to analyze creative ideas for their feasibility in different technologies, to vary them, and to realize them prototypically as case studies.
... to apply the development of case studies as a method of architectural research and architecture design.
... generate a concrete case study and communicate its particular creative content.
Developing a case study - DESIGN IDEAS from TECHNIQUES and TECHNOLOGIES.
(Image: László Moholy-Nagy, FOTOGRAMM, 1925)
Architectural technology is the appropriation and application of technologies to the development, design, and performance of buildings.
Every technology offers potential for implementation in architecture. In the course, we dedicate ourselves to urgent contemporary technological topics, such as robotics and artificial intelligence, or 3D printing, generative design, drones, or virtual reality, to name just a few. However, familiar or generally forgotten technologies are also of great interest when it comes to the art of understanding and developing good architecture.
By applying as well as developing creative and scientific techniques, which are ways of carrying out a particular task, we use, among others, design thinking, AI-prompting, thought experiments, or experimental technical implementations to develop case studies. Results of the VU can be (to name just a few): Proto designs, detailed designs, or abstract ideas texted, drawn, modeled, or coded; as well as VR, AR, MR, scripting, IOT, sentient environments, artificial intelligence, robots, and any kind of architecture UX.
This lecture/exercise is assigned to lecture 259.513 Tame. Attendance of the lecture is not mandatory but recommended if you are interested in theories, socio-cultural as well as artistic thinking, and the sciences informing Architecture technology and Architecture techniques.
This course combines lecture and exercise. Course units comprise creative experimentation with technologies and techniques (conceptual as well as hands-on), readings, and discussions.
A case study is a suitable research design if you want to gain concrete, context-related, in-depth knowledge about a real topic such as a building, a location, a device or a project to be developed. The aim is to synthesize the knowledge gained using tools of architecture.
How?
Start with the de Choose a case and start building a theoretical framework and practical approaches. Or, bring in your own research interest, whatever your intention may be, individual curiosity, the pursuit of knowledge, deepening aspects of an ongoing project, etc.
Begin the development of your study by building a conceptual framework and practical approaches.
Research knowledge and examples related to your case, collect data and develop your creative ideas.
Analyze your case and synthesize the aspects of your analysis by describing it using all types of architectural media.
Summarize your case study and describe it using the media you deem appropriate.
Present your study.