This course will introduce the foundations for Design, Creativity, Learning, and Human-Centered Computing. As new media are changing our lives, the transformations taking place are not only shaped by technology but primarily by how people think, work, learn and collaborate and how they interact with computational artifacts. The themes of the course will prepare students to contribute to these changes. Students will learn about how to design, develop, and assess socio-technical environments that tie together technology with communication, collaboration, and other social processes to address the challenges and opportunities of our future world.
This is a visiting professor course of the Vienna PhD School of Informatics.
The content of the course will be structured around the themes mentioned in the title: Design, Creativity, Learning, and Human-Centered Computing. Specific emphasis will be given to explore the relevance of these themes for the digital age of the future. The readings mentioned will frame to individual topics and provide participants with relevant background knowledge.
Cultures of Participation
representative publications:
Fischer, G. (2011) “Understanding, Fostering, and Supporting Cultures of Participation,” ACM Interactions XVIII.3 (May + June 2011), pp. 42-53. http://l3d.cs.colorado.edu/~gerhard/papers/2011/interactions-coverstory.pdf
Benkler, Y. (2006) The Wealth of Networks: How Social Production Transforms Markets and Freedom, Yale University Press, New Haven — available at: http://www.benkler.org/Benkler_Wealth_Of_Networks.pdf
Meta-Design and End-User Development
representative publications:
Fischer, G., Fogli, D., and Piccinno, A. (2017): “Revisiting and Broadening the Meta-Design Framework for End-User Development”, in Paterno, F. and Wulf, V. (eds): “New Perspectives in End User Development”, Springer, pp 61-97, http://l3d.cs.colorado.edu/wordpress/wp-content/uploads/2017/03/EUD-BOOK-FischerFogliPiccinno-FINAL-2nd-Submission.pdf
von Hippel, E. (2005) Democratizing Innovation, MIT Press, Cambridge, MA. available at: http://web.mit.edu/evhippel/www/democ1.htm
Design Trade-Offs and Quality of Life
representative publications:
Fischer, G. (2018) "Design Trade-Offs for Quality of Life " ACM Interactions XXV.1 (January + February 2018), pp. 26-33.
Thaler, R. H. & Sunstein, C. R. (2009) Nudge — Improving Decisions About Health, Wealth, an Happiness, Penguin Books, London
Information, Participation, Collaboration, and Choice Overload
representative publications
Fischer, G. (2012) “Context-Aware Systems: The ‘Right’ Information, at the ‘Right’ Time, in the ‘Right’ Place, in the ‘Right’ Way, to the ‘Right’ Person” in G. Tortora, S. Levialdi, & M. Tucci (Eds.), Proceedings of the Conference on Advanced Visual Interfaces (AVI 2012), ACM, Capri, Italy (May), pp. 287-294. http://l3d.cs.colorado.edu/~gerhard/papers/2012/paper-AVI-context-aware.pdf
G. Bell and J. Gemmell, Total Recall. New York, NY: Dutton, 2009. — You Tube Movie: http://www.youtube.com/watch?v=WZwoAgSMFME
Social Creativity
representative publications:
Fischer, G. (2014) “Learning, Social Creativity, and Cultures of Participation” in A. Sannino, & V. Ellis (Eds.), Learning and Collective Creativity: Activity-Theoretical and Sociocultural Studies, Taylor & Francis/Routledge, New York, NY, pp. 198-215. http://l3d.cs.colorado.edu/~gerhard/papers/2013/helsinki.pdf.
Csikszentmihalyi, M. (1996) Creativity — Flow and the Psychology of Discovery and Invention, HarperCollins Publishers, New York, NY. — TED Talk at: http://www.ted.com/talks/mihaly_csikszentmihalyi_on_flow.html
Rethinking Learning and Education in the 21st Century
representative publications:
Fischer, G. (2012) “Co-Evolution of Learning, New Media, and New Learning Organizations” in Proceedings of the IADIS International Conference “E-Learning 2012” (July), Lisbon, pp. xxvii-xxxiv.
http://l3d.cs.colorado.edu/~gerhard/papers/2012/paper-IADIS-final.pdf
Illich, I. (1971) Deschooling Society, Harper and Row, New York.
available at: http://www.preservenet.com/theory/Illich/Deschooling/intro.htm