After successful completion of the course, students are able to...
... bring a digital game from the design phase to the finished implementation;
... critically question their own work in the context of implementation, and correcting any undesirable developments;
... independently perform essential tasks in the process of game design, implementation and evaluation;
... accept criticism, reflect on it and implement the necessatry improvements.
ECTS breakdown: 6 ECTS = 150 hours
Independent work (design, implementation, evaluation, testing, documentation): 120 hours
Presentation, discussion and reflection together with LVA management: 30 hours