193.103 Game Production

2021W, UE, 2.0h, 3.0EC

Properties

  • Semester hours: 2.0
  • Credits: 3.0
  • Type: UE Exercise
  • Format: Online

Learning outcomes

After successful completion of the course, students are able to...

…focus the textual description to match the essential features of a game design as core mechanics, ballancing, scaling and design goals. 
…develop of an innovative game design in terms of precise and tighter specifications. 
…move from the first venture ideas to the actual realization of a digital game that meets the design goals of a game design. 
…assess the feasibility and evaluate a design in the workload, team composition, complexity and risk.

Subject of course

- MDA Framework reflect the expansion and differentiation of ability on Spieli-deen, to argue this and formulate. 
- Design exercises especially in analog form. 
- Development of a feasible computer game idea.

Teaching methods

ECTS breakdown

3 ECTS = 75h

45h - written elaboration of game ideas 

30h - design exercises, mainly in digital form

Mode of examination

Immanent

Lecturers

Institute

Course dates

DayTimeDateLocationDescription
Tue09:00 - 13:0005.10.2021 see LV »game design« (LIVE)kick-off meeting

Examination modalities

evaluation is based on the quality of student's handed-in work at the end of the semester as well as the engagement and initiative during the semester

Course registration

Begin End Deregistration end
15.09.2021 09:00 13.10.2021 23:59

Curricula

Study CodeObligationSemesterPrecon.Info
No records found.

Literature

No lecture notes are available.

Language

English