193.054 Applications in Healthcare
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2020W, VU, 2.0h, 3.0EC
TUWEL

Properties

  • Semester hours: 2.0
  • Credits: 3.0
  • Type: VU Lecture and Exercise
  • Format: Distance Learning

Learning outcomes

After successful completion of the course, students are able to...

  1. critically understand the technical, clinical/patient/use challenges of a particular application area (2019WS: mental health promotion)
  2. compare existing apps using defined psychological/clinical and technical criteria
  3. ground principled design decisions about content (intervention for effectiveness) against psychological/clinical theories, concepts, principles, literature-based evidence as relevant
  4. ground principled design decisions about how to encourage use (motivation) against psychological/clinical theories, concepts, principles, literature-based evidence as relevant
  5. demonstrate user-centred principles to requirements analysis, concept and design work
  6. design a prototype that brings together good principled psychological/clinical intervention design and good technical design
  7. describe an appropriate evaluation plan

This course is part of the IT & Health Care module. It explores important basics for the development of an application area in healthcare, motivating design decisions against person/patient needs, clinical aspects, and theories/concepts as relevant (e.g., in areas related to eHealth, mHealth, pHealth).

Subject of course

For this year, the application focus of the course will be applications for promoting health and well being, e.g., for self-care of mental health

The course will cover:

  • Introduction to the application domain and open challenges
  • Critical analysis of current state of the art (currently available technologies and literature review)
  • Introduction to the principles, concepts, theories that can inform design (theories of motivation, behaviour change etc)
  • Application to a specific self-care design challenge (including basic requirements gathering, analysis, lo-fi prototyping)

The grading is based on group project work and individual exercises.

Teaching methods

Didactical approach: We will use a flipped classroom model of teaching. Videos of lecture material will be made available for students to view at a time of their choosing. Interactive live online sessions will provide opportunities for students to ask questions, and engage in interactive activities that will apply the relevant lecture content.

Personal reflection on direct experience is also included, complemented with critical reading of literature, class discussions, and design tasks. There is also substantial group project work.

Mode of examination

Immanent

Additional information

Note:

  • all components of the course have to be passed to achieve a pass mark overall
  • a certificate will be issued once the first assessment is handed in

ECTS Breakdown: 3 ECTS = 75 hours

  • Introduction to course: 1 hour
  • Lectures & sketchnotes/doodles:  10 hours
  • Live sessions (activities/discussions): 10 hours
  • Individual report, including literature review and experiential app use (task 1): 18 hours
  • Group project (task 2): 36 hours

 

Lecturers

Institute

Course dates

DayTimeDateLocationDescription
Mon08:00 - 10:0012.10.2020 Zoom (LIVE)Introduction
Mon08:00 - 10:0019.10.2020 Zoom - link to be provided (LIVE)Group launch & app review assignment intro
Mon08:00 - 10:0009.11.2020 Zoom (LIVE)Design principles
Mon08:00 - 10:0023.11.2020 Zoom (LIVE)Working in groups
Mon08:00 - 10:0030.11.2020 Zoom (LIVE)Application prototyping
Mon08:00 - 10:0007.12.2020 Zoom - link to be provided (LIVE)Game design and prototyping
Mon08:00 - 10:0014.12.2020 Zoom - link to be provided (LIVE)Poster session
Mon08:00 - 10:0025.01.2021 Zoom (LIVE)Peer feedback

Examination modalities

Assignments (and LO=learning outcome]:

  1. Task 0: Attendance at live online events (5 events) and sketch notes/doodles from video lectures (5 lectures) [10% - Individual]
  2. Task 1: In-depth critical review of existing mental health promotion apps: video/essay [30% - Individual] LO 1,2
  3. Task 2: Application design project: design document, poster and prototype/video demo [60% - Group work] LO 3,4,5,6,7

Course registration

Begin End Deregistration end
30.08.2020 09:00 19.10.2020 16:00 23.10.2020 17:00

Group Registration

GroupRegistration FromTo
Gruppe 112.10.2020 09:0020.10.2020 23:59
Gruppe 212.10.2020 09:0020.10.2020 23:59
Gruppe 312.10.2020 09:0020.10.2020 23:59
Gruppe 412.10.2020 09:0020.10.2020 23:59
Gruppe 512.10.2020 09:0020.10.2020 23:59
Gruppe 612.10.2020 09:0020.10.2020 23:59
Gruppe 712.10.2020 09:0020.10.2020 23:59

Curricula

Study CodeSemesterPrecon.Info
033 533 Medical Informatics 5. SemesterSTEOP
Course requires the completion of the introductory and orientation phase

Literature

No lecture notes are available.

Language

English