188.912 Multimedia
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2022S, UE, 2.0h, 4.0EC
TUWEL

Properties

  • Semester hours: 2.0
  • Credits: 4.0
  • Type: UE Exercise
  • Format: Distance Learning

Learning outcomes

After successful completion of the course, students are able to handle a diversity of multimedia content in practice and apply this knowledge during the self-dependent development of an application for Android devices.

Subject of course

Content of the course is mediaprogramming and handling of multimedia (video, audio, graphics, animations,...) in practice through development of a 2D arcade game for mobile devices using the Android SDK.

Teaching methods

The work is performed in small groups (2 students). The groups develop a task description on their own that is later implemented (at least in the emulator). At the beginning of the course there are several lectures (tutorials) where the basics of mobile programming are explained. After that, handling of the Android framework will be learned self-dependently. During the term the students will be supported and supervised via the TUWEL forums.

Mode of examination

Immanent

Additional information

After registration in TISS the corresponding TUWEL course can be accessed from 03.03.2022. After this, the introductory lecture will also be accessible in TUWEL. It contains all the details for the further registration process and grading.

All the other lectures will also be accessible in TUWEL after the announced dates (approx. weekly).


 

 

Lecturers

Institute

Course dates

DayTimeDateLocationDescription
Thu15:00 - 15:3007.04.2022 see TUWEL (LIVE)1st Questionsession
Thu15:00 - 15:3019.05.2022 see TUWEL (LIVE)2nd Questionsession

Examination modalities

The work is performed in small groups (2 students). The final grading results from the description of the game, an intermediate hand-in and a final hand-in. Active participation in the TUWEL forums can also have a positive influence on the final grade.

ECTS Breakdown (4.0 ECTS)

  6.5 h Lectures
  3.5 h Groupfinding
  8.0 h Finding a topic & creating a game description
75.0 h Implementation & documentation
  5.0 h Preparation of submissions
  2.0 h Submission interviews

Course registration

Begin End Deregistration end
26.01.2022 00:00 10.03.2022 23:59 17.03.2022 23:59

Curricula

Study CodeSemesterPrecon.Info
033 532 Media Informatics and Visual Computing 6. SemesterSTEOP
Course requires the completion of the introductory and orientation phase

Literature

see TUWEL page

Previous knowledge

Good programming skills in Java, basics in object oriented programming, version-control

Preceding courses

Language

German