Construction of novel appliances for movement in virtual reality applications such as jumping, flying, hovering, etc. Construction comprises the process of design and implementation of the hardware as well as the provision of control APIs and the proper documentation of the project. The actual programming of virtual reality applications (e.g. in Unity) is not in the scope of this course. Students interested in virtual reality programming may refer to the courses of the virtual reality module in the media informatics master program.
Please find topics on my teaching website.
Planning & Administration
Implementation and documentation
Not necessary