After successful completion of the course, students are able to analyse an individual problem in the field of Virtual- and Augmented Reality, to design a solution and to implement a prototypical application or artefact.
Advanced Topics in the area of Virtual and Augmented Reality will be studied by students in theory and practice. Topics include but are not limited to: working with latest VR gear /Vive, Oculus, LeapMotion, Perception Neuron, Virtualizer), Tracking and Motion Capturing, 3D Interaction, User Interfaces, Perceptional illusions in VR, Rendering in AR, Hardware accelerated methods, ..
In the first phase a short written concept of the application is to be provided, which is discussed then with the course leaders. In the second phase, the hardware and software of the application is designed and implemented. Suitable laboratory equipment is available for the implementation. In appointments with the course leaders, appropriate feedback can be obtained. In the final phase, the application or prototype will be evaluated or demonstrated and a short demo video will be produced.
Important Dates SS 2020:
ECTS Breakdown - 3 ECTS = 75h15h Concept (research, polish idea, HW/SW) 55h Implement Alpha Prototyp4h Prepare presentation and video1h Present concept and prototype------75h
The focus of the evaluation (approx. 80%) is the assessment of the final hardware or software prototype at the time of presentation/delivery.The quality and completeness of the concept and video are less important for the evaluation (approx. 10% each).
The student must have at least 1 of the course(s) completed listed below:
Prerequsites are the VO + UE Virtual and Augmented Reality