187.A92 Gameful Design
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2022S, VU, 4.0h, 6.0EC

Properties

  • Semester hours: 4.0
  • Credits: 6.0
  • Type: VU Lecture and Exercise
  • Format: Online

Learning outcomes

After successful completion of the course, students are able to...

… understand and apply design methods and elements of the game design and theming for solving real-world problems.
… be able to absorb theoretical knowledge in the field of game studies and game design research
… transfer this
 knowledge into the practice of gameful design

Subject of course

The course deals with current topics of Gameful designs. Theoretical backgrounds in the fields of serious games, the gamification and game-based learning to be learned and reflected in the context of the practical application of methods of game design (eg explorative design, prototyping, Modding & Rapid Game Development).

The work in this module relies on a number of sequential project work. In the context of specific problems selected methods and strategies of Gameful be developed, deepened and applied designs in small group work. The quality is backed by a limited number of participants.

Teaching methods

this course will be held in cooperation with pedagogic science at uni wien. 

Mode of examination

Immanent

Additional information

ECTS breakdown

6 ECTS = 150h

kick-off, intro: 2h
6 workshops á 6h (every other week) = 36h
project work between workshops: 15-20h * 6 = 112h

note: this course is held in cooperation with paedagogical science at uni wien. the location of classes is alternating between tu wien and uni wien. 

Lecturers

Institute

Course dates

DayTimeDateLocationDescription
Wed13:15 - 16:3016.03.2022 Uni Wien, SR16, Oskar Morgensternplatz 1, 1090 Viennakick-off
Wed13:00 - 17:0006.04.2022Theresianumgasse HS 2 meeting
Wed13:00 - 17:0025.05.2022Theresianumgasse HS 2 meeting
Wed13:00 - 17:0022.06.2022Theresianumgasse HS 2 the end

Examination modalities

evaluation is based on the quality of student's handed-in work at the end of the semester as well as the engagement and initiative during the semester

Course registration

Begin End Deregistration end
07.03.2022 00:00 16.03.2022 17:00

Curricula

Study CodeObligationSemesterPrecon.Info
066 935 Media and Human-Centered Computing Mandatory elective

Literature

No lecture notes are available.

Language

English