Students acquire, for tayloring their methodologies of designing socially embedded systems, theoretical knowledge in the fields of
Information Ethics;
information concepts;
Philosophy of Science.
Students develop skills
to reflect different perspectives of computer science;
to get aware of impacts of technology design on society;
to understand multi-, inter- and transdisciplinary needs;
to discriminate between mathematical, empirical and engineering approaches;
to choose and tailor the appropriate methodology;
to better master complexity.
Students are capacitated
to feel comfortable with teams going beyond disciplines;
to respond to the requirement to take social responsibility;
to balance formal and informal requirements.
Location of informatics in the classification of disciplines;
ways of thinking (reduction, projection, dichotomisation, integration);
transdisciplinarity in science and engineering;
information processing and information generation;
concepts of system theory;
Information society theory and empirical studies;
global challenges;
technological systems as social systems;
the quest for automation and impacts on society (desaster analysis);
design requirements for socially embedded systems.
The student has to be enrolled for at least one of the studies listed below