186.832 Introduction to Computer Graphics
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2022W, UE, 2.0h, 3.0EC
TUWEL

Properties

  • Semester hours: 2.0
  • Credits: 3.0
  • Type: UE Exercise
  • Format: Distance Learning

Learning outcomes

After successful completion of the course, students are able to describe and to use essential concepts of graphic programming. This includes graphics programming with C++ and OpenGL or Vulkan, mesh generation for analytical surfaces, virtual cameras, projections, transformations, lighting and shading, texturing.

Subject of course

The lab consists of programming assignments dealing with: Setup of an OpenGL/C++-project, generation and rendering of simple geometric objects, geometric transformations and camera, lighting and shading, as well as texturing.

Teaching methods

Solving practical programming tasks.

Mode of examination

Immanent

Additional information

All current information is available on the homepage of the course:
http://www.cg.tuwien.ac.at/courses/EinfCG/UE.html

ECTS-Distribution:
1h Introduction
5h Introductory lessons
1h Submission Talks
4h Preparation for Submission Talks
10h Task 1
14h Task 2
14h Task 3
16h Task 4
10h Task 5
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75h corresponds to 3 ECTS of  25h each

 

Submissions as well as supplying a framework for the coding tasks is done via git. To ensure access to all relevant materials at the beginning of this course, please register in TISS until Tue, 04.10.2022, 11pm. Later registrations may lead to delays.

Lecturers

Institute

Course dates

DayTimeDateLocationDescription
Mon16:00 - 17:0003.10.2022 https://tuwien.zoom.us/j/94056972973?pwd=QVVHUzZITDEvaHBXaFJNK0E4UHJEZz09Vorbesprechung

Examination modalities

Two delivery meetings to evaluate the solved tasks.

Course registration

Begin End Deregistration end
26.09.2022 00:00 21.10.2022 23:55 21.10.2022 23:55

Curricula

Study CodeSemesterPrecon.Info
033 532 Media Informatics and Visual Computing 3. SemesterSTEOP
Course requires the completion of the introductory and orientation phase
033 534 Software & Information Engineering STEOP
Course requires the completion of the introductory and orientation phase

Literature

No lecture notes are available.

Previous knowledge

Programming

Computer graphics knowledge from the VU Introduction to Visual Computing

Preceding courses

Continuative courses

Miscellaneous

Language

if required in English