Practical application of the topics from the Computer Graphics part of the Introduction to Visual Computing lecture.
The lab consists of programming assignments dealing with: Setup of an OpenGL/C++-project, generation and rendering of simple geometric objects, geometric transformations and camera, lighting and shading, texturing, scene graphs with hierarchical transformations.
ECTS-Distribution:1h Introduction5h Introductory lessons1h Oral reviews4h Preparation oral reviews6h Bsp114h Bsp210h Bsp314h Bsp412h Bsp58h Bsp6---------------------------------------------75h corresponds to 6 ECTS of 25h each
6 programming assignments and 2 oral reviews.
Programming
Computer graphics knowledge from the VU Introduction to Visual Computing