After successful completion of the course, students are able to plan, implement, test and evaluate the design and programming of a rendering engine. The scene description, graphical APIs and optimization techniques play an important role.
In this course we will focus on the following topics:
Lecture with slides, semester project and presentation.
Lecture will be remote (see lecture homepage)
ECTS-Breakdown 13.5 Std. Vorlesung 15 Std. Vorbereitung und Prüfung 46.5 Std. Übungsaufgabe lösen --------------------------------------------- 75 Std. entspricht 3 ECTS zu je 25 Std.
Oral examination and submission interview.
Algorithms and Datastructures, Computergraphics