186.101 Rendering
This course is in all assigned curricula part of the STEOP.
This course is in at least 1 assigned curriculum part of the STEOP.

2021S, VU, 2.0h, 3.0EC


  • Semester hours: 2.0
  • Credits: 3.0
  • Type: VU Lecture and Exercise
  • Format: Distance Learning

Learning outcomes

After successful completion of the course, students are able to understand an overview of basic and state-of-the-art methods of rendering. Offline methods such as ray and path tracing, photon mapping and many other algorithms are introduced and various refinement are explained.

Subject of course

  • Rendering theory
    Basic optics, rendering equation, filtering
  • Rendering algorithms
    Ray tracing, path tracing, Metropolis light transport, bi-directional path tracing, (stochastic progressive) photon mapping, path space regularization, vertex connection and merging
  • Acceleration techniques
    Spatial hierarchies, sampling strategies,
  • Surface representations
    BRDF models: Lambert, Phong, Oren-Nayar, Cook-Torrance, Ashikhmin-Shirley
  • Participating media
    Scattering, volumetric photon mapping, photon beams
  • Higher dimensional effects
    Motion blur, depth of field
  • Camera models
    Pinhole, Perspective, Orthographic
  • Post processing
    HDR, tone mapping

Subject to refinement. Definite version here.

Teaching methods

Theoretical lecture with slides, programming exercises.

Mode of examination


Additional information


  • Physically Based Rendering, Second Edition: From Theory To Implementation, M. Pharr and G. Humphreys, Homepage, ACM
    The main book of the lecture (referred to as PBRT).

  • Course on Monte-Carlo Methods in Global Illumination, L. Szirmay-Kalos, Link
    A free course scriptum that gives a detailed explanation of the mathematical foundations of Global Illumination

Lecture slides and assignments

  • Lecture slides are available on the course website.
  • Assignments are posted on TUWEL
  • Communication mainly on TUWEL

ECTS Breakdown:

3 ECTS = 75 hours

  • Lecture: 30 hours
  • Assignments: 30 hours
  • Exam preparation: 15 hours

Course information:

Consult the course page here. Do register in TUWEL, it's used for help forums, the weekly Q&A session and posting Assignments.



Course dates

Wed16:00 - 18:0003.03.2021 - 30.06.2021FAV Hörsaal 1 - INF Rendering
Rendering - Single appointments
Wed03.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed10.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed17.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed24.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed14.04.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed21.04.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed28.04.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed05.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed12.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed19.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed26.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed02.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed09.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed16.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed23.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Wed30.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering

Examination modalities

Submission talk on the programming tasks, answering theoretical questions.

Course registration

Begin End Deregistration end
01.03.2021 00:00 28.03.2021 23:59 28.03.2021 23:59

Registration modalities

Registration via TISS



No lecture notes are available.

Preceding courses