186.101 Rendering
Diese Lehrveranstaltung ist in allen zugeordneten Curricula Teil der STEOP.
Diese Lehrveranstaltung ist in mindestens einem zugeordneten Curriculum Teil der STEOP.

2021S, VU, 2.0h, 3.0EC


  • Semesterwochenstunden: 2.0
  • ECTS: 3.0
  • Typ: VU Vorlesung mit Übung
  • Format der Abhaltung: Distance Learning


Nach positiver Absolvierung der Lehrveranstaltung sind Studierende in der Lage to understand an overview of basic and state-of-the-art methods of rendering. Offline methods such as ray and path tracing, photon mapping and many other algorithms are introduced and various refinement are explained.

Inhalt der Lehrveranstaltung

  • Rendering theory
    Basic optics, rendering equation, filtering
  • Rendering algorithms
    Ray tracing, path tracing, Metropolis light transport, bi-directional path tracing, (stochastic progressive) photon mapping, path space regularization, vertex connection and merging
  • Acceleration techniques
    Spatial hierarchies, sampling strategies,
  • Surface representations
    BRDF models: Lambert, Phong, Oren-Nayar, Cook-Torrance, Ashikhmin-Shirley
  • Participating media
    Scattering, volumetric photon mapping, photon beams
  • Higher dimensional effects
    Motion blur, depth of field
  • Camera models
    Pinhole, Perspective, Orthographic
  • Post processing
    HDR, tone mapping

Subject to refinement. Definite version here.


Theoretical lecture with slides, programming exercises.



Weitere Informationen


  • Physically Based Rendering, Second Edition: From Theory To Implementation, M. Pharr and G. Humphreys, Homepage, ACM
    The main book of the lecture (referred to as PBRT).

  • Course on Monte-Carlo Methods in Global Illumination, L. Szirmay-Kalos, Link
    A free course scriptum that gives a detailed explanation of the mathematical foundations of Global Illumination

Lecture slides and assignments

  • Lecture slides are available on the course website.
  • Assignments are posted on TUWEL
  • Communication mainly on TUWEL

ECTS Breakdown:

3 ECTS = 75 hours

  • Lecture: 30 hours
  • Assignments: 30 hours
  • Exam preparation: 15 hours

Course information:

Consult the course page here. Do register in TUWEL, it's used for help forums, the weekly Q&A session and posting Assignments.

Vortragende Personen


LVA Termine

Mi.16:00 - 18:0003.03.2021 - 30.06.2021FAV Hörsaal 1 - INF Rendering
Rendering - Einzeltermine
Mi.03.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.10.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.17.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.24.03.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.14.04.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.21.04.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.28.04.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.05.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.12.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.19.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.26.05.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.02.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.09.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.16.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.23.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering
Mi.30.06.202116:00 - 18:00FAV Hörsaal 1 - INF Rendering


Submission talk on the programming tasks, answering theoretical questions.


Von Bis Abmeldung bis
01.03.2021 00:00 28.03.2021 23:59 28.03.2021 23:59


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